May 11 - "Prototyping and Rapid Iteration for Design Goodness"

Event Details

When: Tuesday, May 11th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Kellee Santiago on prototyping
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Presentation

"Prototyping and Rapid Iteration for Design Goodness"

When you're developing new game experiences, there are more unknowns than just market performance. "Flower" is known for it's simplicity, stemming from an idea to evoke the feeling of breathing nature and the sensation of love giving.... so what took us two years?

It took the team 12 different gameplay prototypes and almost an entire year to figure out a viable solution. We learned that innovating on a completely new gaming experience often requires game makers to abandon more than what they are comfortable with, and more transparency and communication the're used to.  In this presentation, Kellee  will walk through the team's design and production process and show the playable prototypes that led to the final game.

Kellee Santiago

Kellee Santiago - Co-Founder/President, thatgamecompany

Kellee’s goal is to make video games that communicate different emotional experiences, and expand the communicative possibilities of games. Kellee  graduated from the MFA Interactive Media program at the University of Southern California School of Cinematic Arts where her research focused on game design, interactive narrative, and physical and gestural interfaces for digital media.


While at USC she teamed up with fellow student Jenova Chen to develop the student-created game, "Cloud." The game went on to become critically acclaimed, after which the two decided to found their own studio, thatgamecompany, and landed a three game deal with Sony Computer Entertainment America, Inc. to develop downloadable games for Playstation Network. Their first two commercial releases, “flOw”, and “Flower,” went on to become award-winning and two of the top downloaded games on PSN.

Prize Raffle Action

We'll have the usual load of games and books and swag to raffle off for members!!!

Chapter Sponsors
3pod   3vis
Artificial Mind & Movement   Bug-Tracker

Autodesk   Alliance numerique

Blake, Cassels & Graydon S.E.N.C.R.L./s.r.l.   EA   Montreal
Eidos   Grip   Entertainment

Desgraff   

Ubisoft

When: 
2010/05/11 - 19:00 - 22:00
Groups: