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September 20th: Defining the Assassin

 

Event Details

When: Wednesday, September 20 @ 7:00pm
What: IGDA Montreal Chapter Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Ubisoft discusses Assassin's Creed
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

 

Presentation


"Defining the Assassin: Designing Next-Gen Gameplay in Theory and in Practice"

Patrice Desilets
Patrice Desilets
Creative Director, Ubisoft Montreal
Jade Raymond
Jade Raymond
Producer, Ubisoft Montreal

This presentation explores the challenges involved in redefining gameplay for next-gen consoles from two different perspectives. Patrice Desilets discusses why as Creative Director he chose to focus on interactivity to create a new kind of game experience, while Jade Raymond gives examples of the production methods used and challenges faced in making the vision a reality.

The following points will be examined in an order that follows Patrice's creative process- Step 1: defining the Player Fantasy, Step 2: Selecting the setting, Step 3: Thinking about the three-Cs and Step 4: Making sure that the consequences of short and long term player actions are fun and satisfying.

As Patrice walks through the design decisions made at each step along the way, Jade will show visual examples of the production processes, tools and technical innovations that are enabling the Assassin's Creed team to (mostly) deliver on the promise.

This presentation should help any game designer that is trying to define what next-gen is supposed to be and any producer or developer trying to make that vision a reality without blowing development risks through the roof.

Notes: This is an English lecture. Photos and videos of the presentation are strictly prohibited.

 

Prize Raffle

In addition to the evening's presentation, there will be an IGDA members' raffle for game development books from Charles River Media, a copy of SOFTIMAGE|XSI Foundation, t-shirts, games and other goodies.

 

Chapter Sponsors

Ubisoft Montreal Artificial Mind & Movement
Autodesk Artificial Mind & Movement
Artificial Mind & Movement Softimage

Posted by della on September 5, 2006 11:25 PM

Comments

2 questions:
How do I know if I am a member? and how do I get to this meeting, I'm in Plattsburgh, NY.

-Adam Guri

Posted by: Adam Guri at September 18, 2006 12:45 PM

I apologize Jade, my friend won't leave me alone because two days ago I told him, "I wish I could meet a beautiful women who was interested in video games as much as I was". Your probably married or have a boyfriend but you like alot of T.V,music,movies,and games that I am also interested in. You ever feel like talking about any of those subjects write me back.I know your busy but so am I. I have 2 jobs, a High School basketball coach and security guard at Ceasars Palace.

Posted by: Robert Ireland at January 15, 2007 08:49 PM

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