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Interview with IGF finalists Phil Fish and Renaud Bedard
While many know about Montreal becoming a great city for gaming companies, it's also getting recognition for the independent games being created here as well. Montrealers Phil Fish and Renaud Bedard spoke with Gamasutra about their game Fez. Find out what inspired them to create a 3 dimensional 2D game and the tools they used to achieve the effect. Best of luck at the awards presentation!
Posted by RaynaAnderson on December 21, 2007 02:00 PM



