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May 21: Halo 3 Environment/Level Pipeline

 

Event Details

When: Wednesday, May 21st @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Halo3 with Bungie artists
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Poster: Print out our snazzy Halo3 poster (1.1MB - jpg) and pin it up at work to help promote the event.

Presentation

"A Wild Evening with the Halo Environment Artists"

Halo3


Vic DeLeon and Michael Zak will provide an overview of Bungie's environment art production pipelines and techniques for the Halo franchise, describing in big-picture format their design and prototyping philosophies, world modeling methodologies, and favorite tools. They will also be showing never-before-seen concepts and screenshots of several of the Halo 3 prototype levels as well as some humorous (read tasteless) snapshots of Bungie's art team in action.

 

Vic DeLeon

Vic DeLeon - Senior Environment Artist, Bungie Studios

Vic was an environment artist on both Halo 2 and Halo 3, as well as several multiplayer map add-ons including the recently released Legendary Map Pack. Prior to that he wore multiple hats as a co-owner and Art Director at Digitalo Studios. Vic received an M.F.A. from Florida Atlantic University in 1998 and is an avid gamer, traditional artist, and outspoken cynic with a penchant for the obscure.

 

Mike Zak
Mike Zak - Lead Environment Artist, Bungie Studios

Mike works closely with designers, engineers and artists to guide missions from napkin sketch to fully realized in-game experiences. In his eight years in the industry he has worked on titles for PC, PlayStation2, and most recently the Halo franchise for Xbox and Xbox 360. He holds a B.F.A in Visual Art from the University of Victoria, and an M.A. in Digital Media from M.U.M. in Fairfield, IA. He cites a love of the biosphere as his chief inspiration, earning him the moniker of Bungie's resident "dirty hippie".

 

Prize Raffle + T-Shirts/Hats

As usual, there will be an IGDA members' raffle for game development books, games and other goodies. Additionally, Parallele Promotions will provide boxes full of custom made IGDA branded t-shirts and baseball caps that we'll be giving out to members.

 

Meeting Sponsor

 

Chapter Sponsors

3pod Artificial Mind & Movement

Bug-Tracker

Bug-Tracker

EA Montreal
Eidos Grip Entertainment
Alliance NumeriQC Mistic Software
Softimage Ubisoft

 

Posted by della on May 12, 2008 02:21 PM

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