A New York Quicky

I did a quick trip down to New York City last week for the "game profitability" conference. I was on the Hollywood panel to discuss how film has effected games and the game industry, and the growing parallels (and problems) between the two industries...

This was actually my first time to NYC, which by all means is just a massive never-ending city. I was only in town for about 48 hours, but did get to see Central Park (and The Gates), Times Square, Union Square and Grand Central Station. I also got to hang out with my buddy Eric Zimmerman, see a Cory Arcangel installation and attend the NY/NJ chapter demo night event. The chapter had an impressive turn out of ~100 local developers to check out six different game demos...

The conference itself was a bit spotty as a first attempt by the Wall Street Transcript team. There was some good content, but with only panel discussions it is hard to present meaningful data and best practices. Rather, it became a day full of sharing opinions along with some debate. Debate is good, but my sense was that most folks in the room were new to games and really didn't get into the issues that were being argued. Seemed like they were hungry for raw data and case studies, etc. Still, I had fun disagreeing with most of the suits on hand Wink