The November edition of the IGDA Perspectives newsletter, "Board Games!," is available!
For its January issue, the newsletter is looking for content on "Art in Tight Spaces" a.k.a. art in mobile and social games.
Please send articles to firstname.lastname@example.org by Friday 13 December.
9/12/2016IGDA releases 2014/2015 Diversity Report
10/4/2016 » 10/5/2016M2Games Latam
10/15/2016 » 10/16/2016SuperCon 2K
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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