The IGDA Perspectives newsletter is looking for content for its April issue: GDC 2014 Galore!
Have a good story? Favorite talk? Trends? Hopes?
Please send articles of 500 words or more in length in Word format with a short third person bio and images attached separately to beth [at] igda [dot] org by Friday, 11 April.
2/15/2017IGDA partners with #ResistJam
2/28/2017#gamesUR Summit 2017
4/18/2017 » 4/20/2017East Coast Game Conference (ECGC)
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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