Read our more recent interview with Judy Tryer! Judy talks about working in studios like Ubisoft's Red Storm, Sony Entertainment, then becoming CEO of a new studio. She also talks about how IGDA helped her get her first job in the industry.
Read the interview here.
If you would like to send a proposal on a subject you would like to hear about, be interviewed yourself, or nominate someone, we’d love to hear from you! Send thoughts to Jillian -AT- IGDA -DOT- org.
10/17/2016GDC 2017 IGDA Scholars Applications Now Open
10/28/2016 » 10/30/2016Gameacon
11/9/2016#WebinarWednesday - Exploring Worlds of Thought and Play
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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