October 2011 – IGDA Perspectives Newsletter – Table of Contents – Alternative Funding Sources
Hello! Welcome to the October issue of the IGDA Perspectives Newsletter.
- He Who Pays First, Laughs Last: The Rise of Crowdfunding, David Midgley
- BioShock Pitch Document: A Brief Analysis, Erik Robson
- IndieSpective: Crowdfunding to the Rescue!, Robert Madsen
- Dark Acre: A Lesson in Crowdfunding, Jack Nilssen
- The Pilot Paradigm: How to Launch a New IP Cheaper & More Effectively, Peter Kojesta
- Finding Your Cheese, Amos Marvel
- Game Design Aspect of the Month: Indie Game Revelations, David Michael & Sande Chen
- New Developments in Facebook Advertising Analytics, Randall Lloyd
- “No Spectacle without Spectators” – A View On Marketing Digital Games, Interview With Steve Fowler
- Events
Editor in Chief – Beth Lameman; Art Director – Cat Wendt; Copy Editor Sarah Woody; Events Editor – Heather M. Decker-Davis
As always, thanks to Michelangelo Pereira & Tristin Hightower for their on-going work toward migrating archived newsletter goodness onto this site.
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The IGDA Perspectives Newsletter is looking for content for its December issue on Preservation.
We are looking for pieces generally 500-2,000 words, preferably with a short third person bio and images attached separately. Topics may include but are not limited to:
- Highlights of game preservation projects.
- Game history.
- Postmortems of recent games that revisit classic game design.
Please send articles to Editor-in-Chief Elizabeth Lameman (elizabeth.lameman [at] gmail [dot] com) by Friday, November 11.
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Hungry for even more content? Check out these insightful monthly columns:
- Matthew Sakey’s Culture Clash
- Jim Charne’s Famous Last Words
- Tom Sloper’s The Games Game






