Where are serious games headed?

child education 12
propaganda/politics 4
recruitment 2
health/therapy 2
corporate training 3
Total votes: 23
Groups:

Comments

Quote:
Originally posted by RedBull
Especially when the enemy says your dead and your not...dammit they cheat all the time! Smile Big

Enemy AI always cheats! :p

But just think what knowing that does for your planning. Do you plan for them cheating? Cause the saying "No battle plan ever survives contact with the enemy" seems to be very true. So maybe enemy AI cheating helps you remember and help deal with that?

Just a thought... Smile

Quote:
Originally posted by SmileBringer
Hey.. do they have already good TankGames? Because someone of my chapter(Amsterdam) told me that there are no tank sims available. Only a very old one for 486 ever made.

Do you mean Team Yankee? That's the only one I can think of. I still have, or used to have that game. Might have lost it in a move or something, I'm not sure my 386 still needs a 5 1/4" drive so I haven't dug out my old games in ages.

As for where the future of serious gaming is going... I'd say more propoganda, recruitment and education. I'd almost say that education and health are related though... Some regular games seem to try and blend in politics, which I find distasteful.

Qikdraw

more than the other area for expantion I see games pushing more into education. CNN and probably several other news providers have had articles about how many hours are spent in playing video games and stuff like that. Also, you can see commercials on TV for those leap frog products.

Also, when I was in high school the agriculture class played SimFarm to learn about the aspects of mass farming and managing of resources.

I do not think there will be quake classes or unreal classes in our schools, but sometimes I learned best when there was some entertainment value in it as well Smile

Quote:
Originally posted by RedBull'
I'm not to sure how in detailed I can go in telling you about them...I only have a SECRET security clearance...and I'm not to sure what the military or the govt wants you guys to know. But we use some very fun and aggravating training software. Especially when the enemy says your dead and your not...dammit they cheat all the time! Smile Big

Hey.. do they have already good TankGames? Because someone of my chapter(Amsterdam) told me that there are no tank sims available. Only a very old one for 486 ever made. We have now detailed games for flightsims etc. But not for tanks. Most games with tanks have only the fire button Wink

I think b.t.w. that it will go for Educational(voted). Well at least I try that with our game. We try to make it common to do things together with a group (social aspect). By adding different languages you can learn players new languages (language aspect) or how to find a way around with that. By putting in ancient things in your storyline you let players find out there way (seek and find aspect). Find out things about history of the game.

It can also be a game for research:
There's a lot of Phylosofic material in it. You can observe human behavior. You can test certain things out in simulation. Like what will happen when there are too much rabbits in the game. Just an example Wink But also what will happen when there is too much global warming. How forests become deserts.

I recently heared (Flux, Hilversum) about games for office trainings, but I don't know how that would be good for it. Games can be useful for learning, but will mostly be linked to fun! And so it should be. I'd like to play a game at home, after work(or school) to distress myself. Games should not become a common thing to do things. After all it needs to be kept fun!

I find the choice of names for this initiative interesting. The term "Serious Games" has taken on the mentality of the initiative that coined the term, but I feel that their initiative is fairly small in terms of the overal concept of the serious games.

Can't a game be serious without having an underling motive? Can't it be a serious peice of entertainment? I don't think we'd call Shakespere "non-serious", and yet there's no political, educational, or etical agenda (in some of the works), it's just entertainment.

Sorry, it's just a pet peve I have with the title "Serious Games". Not that I have a better title Smile

Boy this is a hard one....it could go just about all the ways given...and under certain circumstances. I wanted to vote corporate training and recruitment together....since I have been rereading the book Ender's Game. And since they use video games to test and train future "children" soldiers. If you've read the book you know what I mean. But this also falls under propaganda aswell as a few others.

Most of my fellow IGDA members know that I am in the Army, but most of you don't know that we use these tools now, and it is more high-tech then you think. We have sims for individual soldiers on the battlefield, crew operated weapons and equipment, and all the way to tactical planning war games used by Generals that are used for overview and control of the first two mentioned. When we "play" war.....we do it big time nowadays.

I'm not to sure how in detailed I can go in telling you about them...I only have a SECRET security clearance...and I'm not to sure what the military or the govt wants you guys to know. But we use some very fun and aggravating training software. Especially when the enemy says your dead and your not...dammit they cheat all the time! Smile Big

I am sure that the serious genre of games will grow....in what major areas...I'm not to sure just yet.