IGDA Manila introduction thread
Hey guys,
there's been a lot of great activity on the boards lately, and this will only increase as the weeks go by. I thought I'd take the opportunity to get the ball rolling on introductions so we all know who we're talking to. To keep things organized, please follow the simple format I'll be using.
Name: Ryan Sumo
Birthday: 12/31/81
Current Job: Freelance game artist
Favorite games: FF6, Mass effect (well basically anything bioware related), Indigo Prophecy, Ico, FF Tactics, Morrowind, Oblivion.
Contact info:
email -
twitter - @ryansumo
YM - introvert13
blog - http://geekofalltrades.wordpress.com/
portfolio - http://ryansumo.carbonmade.com/

Name: Andrei Victor
Birthday: July 2
Current Job: One of the greatest things in the world, Kuju Manila Incorporated.
Favorite Games: Starcraft, Columns 3, Street Fighter/KOF, Prince of Persia, too many to mention...
Contact Info:
andrei.victor@kuju [dot] com
Xbox gamertag: Death4HirePH
um, Andrei...you didn't mention what your job in Kuju is. 

Just adding some mystery.
Then again, what does those two colorful image buttons on my sig do?
Hi, ryan told me the IGDA manila chapter is beginning new life...
Name: Willie
Birthday: May 16
Current Job: software developer
Favorite games: tetris?

Oy Nomad! What've you been up to??
Chris de Joya (b. 12/06/80 d. 12/21/2012)
UI artist, EA Singapore
Occassional paidlancer
Favorite game: Photoshop 
Zee game of love is never called on account of darkness.
Hey, even nomad's coming back to life. =O
Name: Chris
Birthday: 31/03/--
Current Job: Game developer
Current favourite game/thing to do: mashing the spacebar in Dead Space, otherwise whatever's fun on Kongregate
Name: Sony Valdez (Yeah, that's how I spell my name. http://is.gd/iYLg)
Current Job: web developer by day, game engine developer by night
Current favorite thing to do: programming and twitter (damn it. why the f*** is this twitting thingy so addicting?)
Twitter account: http://twitter.com/MrValdez
Blog: working on it
Worst thing that happened to me as a developer? Losing the pinoyforum.net domain. (sorry I let everyone down here)

Hey I remember seeing your little game demos on pinoyforum. You should round up the pinoyforum crew on here, would be good to know what they're up to these days 
I used to browse around pinoyforum a little, but never too actively...what was supposed to set it apart from IGDA manila?
There was a whole Filipino contingent working at Real U before I left, lots of ex-Anino/Pixelstream/Anino guys. Let's see if we can get them to post here too...
Zee game of love is never called on account of darkness.
Originally posted by Snowfly
Oy Nomad! What've you been up to??
heheh same old same old...mobile dev on windows mobile, iphone, symbian, etc...
wow EA!!! big time! hehehe
Originally posted by Snowfly
You should round up the pinoyforum crew on here, would be good to know what they're up to these days
I'll see if I can contact them.
I used to browse around pinoyforum a little, but never too actively...what was supposed to set it apart from IGDA manila?
A community of gamers + game developers. Its hard to imagine gamers posting here, to tell the truth. If game developers have a strong relationship with gamers.... no, let me rephrase that, if Filipino game developers interacts with Filipino gamers, it would be better for the industry.
A community of Filipino + Filipino game developers was the 2nd objective, but most of them were turned off by the, er, caliber of the discussion.

Interesting
Well, what do we know about Filipino gamers?
The Philippines is hot gaming territory, and nobody pays for anything. Except in computer cafes, especially on team on team network games. Because we're competitive and social like that. On those things, players spend an ungodly number of hours...they're sticky, with no ads to be seen anywhere. They won't necessarily pay for character upgrades either; games that try to be inherently balanced via frequent updates (Dota, Counterstrike) have the longest lifespans. Although whether or not the game clients those mods are installed on are licensed is questionable.
I don't know though, if there's one place I want the noise filtered out, it's on developer's boards. Game developers wanting to connect with their players would probably want to set up a proper dedicated venue for it. Which is what you were getting at I guess.
Zee game of love is never called on account of darkness.
I'm 50/50 with this "relationship with Filipino gamers" idea. On the one hand it would be teriffic to be able to touch base with gamers in our country but on the other hand local gamers have expectations that the game we make will be triple A games like Halo or mass effect, and they'll compare them unfavorably, as they did when Anito was released.
A good idea would be to have a public forum where gamers and local game developers could gather, have round table discussions, talks, and the like.
This is the kind of stuff we'll be discussing in our meetings, hopefully. While we're sober.
Anyway please people, this is the INTRODUCTIONS thread!
Let's keep it on topic!
Hi everyone,
It's great to see the forum alive again! Hi to all the familiar faces, and looking forward to meeting everyone else. Here's my intro:
Name: Paul Gadi
Current Job: Director for Interactive Services, Exist Global
Most recent favorite games: SF IV, Fire Emblem: Radiant Dawn, iShoot, Passage
contact info:
e-mail -
twitter - @polats
ym - paul_gadi
linkedin - http://www.linkedin.com/pub/dir/paul/gadi
Lester Policarpio
Producer
RealU
*tumatanggap ng labada kapag linggo
Favorite game: pusoy
Hi snowfly.
Hey, David here.
Been a hobbyist developer for quite some time now but won't be for long! I'm taking a stab on the US gaming industry. 2 weeks from now I'll start applying - I have a post here actually on the first company I'm going to apply for. Hopefully I'll impress them well enough that they'll consider me! Wish me luck guys!
If you guys have nothing else to do, check my personal site - http://www.programmingmind.com/ for my game development projects.
LJ!
Ano nangyari sa application ko? Napansin na ba? Lipad na ba ako diyan? Pakita mo sa kanila yung site ko rin!

Uy.. el jay... ano nasan na yung ipatatahi mo sa akin? :p
Originally posted by MrValdez
[B]I'll see if I can contact them.
You forgot about me!
I'm back! 
Hi guys.
I'm MagicSugar. Calling me "Magic" for short is good. (Okay na ba RyanSumo?) "MS" wag naman sana masyado. Multiple Sclorosis yun e 
Currently a sr. artist for a Canadian serious games developer.
Started my career with Bioware. If you've seen and remember the light side ending for KOTOR, that's one of the things I worked on.
Looking forward to discussing game dev stuff with you all.
cheers
Sample art:
http://img214.imageshack.us/img214/9800/mcgeedragonsaintgb0.jpg
http://img156.imageshack.us/img156/3210/mcgeedeckalienuc3.jpg
http://img241.imageshack.us/img241/8044/mcgeeredo01hg7.jpg
http://img204.imageshack.us/img204/472/destructoshipfinaltl8.jpg

Welcome Sugar... uhm err Magic. 
Good art there. Is KOTOR the only project you worked with Bioware?
Hey AndreiVictor. Thanks.
I worked on games from Baldur's Gate to Jade Empire.
Originally posted by MagicSugar
Hi guys.
I'm MagicSugar. Calling me "Magic" for short is good. (Okay na ba RyanSumo?) "MS" wag naman sana masyado. Multiple Sclorosis yun e 
Currently a sr. artist for a Canadian serious games developer.
Started my career with Bioware. If you've seen and remember the light side ending for KOTOR, that's one of the things I worked on.
Looking forward to discussing game dev stuff with you all.
cheers
Sample art:
http://img214.imageshack.us/img214/9800/mcgeedragonsaintgb0.jpg
http://img156.imageshack.us/img156/3210/mcgeedeckalienuc3.jpg
http://img241.imageshack.us/img241/8044/mcgeeredo01hg7.jpg
http://img204.imageshack.us/img204/472/destructoshipfinaltl8.jpg
Salamat ser! and btw you are now a god just because you worked on KOTOR. I used to pretend to go to work on weekends because my computer couldn't handle that game. I would lock myself in the room and just play all day.
Originally posted by RyanSumo
Salamat ser! and btw you are now a god just because you worked on KOTOR.
Uh...thanks man but I'm really just a regular game artist dude. 

oy Lester! Can you get the rest of the Filipino guys at Real U to post? Kamusta?
Zee game of love is never called on account of darkness.
Hiya guys! Thought I'd finally join (should have done so a long time ago!), anyway, here's my intro:
Name: Caroline Dy
Birthday: 09/02/84
Current Job: 2D Game Artist for Flipside Games
Favorite games: Ugh... so many... Quest for Glory series, Fallout series, Vagrant Story, Chrono Trigger, Oblivion, Katamari Damacy, KOTOR 2, Guitar Hero, Rock Band, and so many more.
Contact info:
email -
YM - carolineydy
portfolio - http://c-dy.deviantart.com/
VAGRANT STORY FTW!!!!
I never got to finish Vagrant Story huhuhu... my brother accidentally wrote over my save game. I'm so glad someone invented user profiles on consoles now...
Hello everyone, I'm Edwin David, currently a freelancer doing several promotional stuff for game developers in Taiwan, done work also for Alderac Entertainment's L5R CCG and some comicbook projects at the side as well. Glad to join in, was referred by Ryan Sumo, how can I look the other way?

Welcome aboard Edwin!
Been eyeing your stuff since my cousin introduced me to your work on the glasshouse site, way back when.
Vagrant Story! I've been playing it pretty much every year since 2000
Well not this year yet...
Zee game of love is never called on account of darkness.

Hi everyone! Nice to see IGDA is alive and kicking again
Pitching in:
Name: Luna Cruz
Birthday: Sept. 3
Current Job: Game writer/designer, Boomzap Entertainment
Favorite games: Man, I don't know. Shenmue. Thousand Arms. The SW: KOTOR series. I really loved Call of Duty 4 for a time. Now it's Mass Effect.
Contact info:
email -