Meeting Reports

IGDA May 2010 Social Meeting at the Bayou

Tonight we met up at local hangout The Bayou. The food was good but the company was better!

Indie Night Success, SLGDRT Thursday, Next Meeting in 2 Weeks

Indie Night was a great success, hearing all the postmortems and seeing all the great demos was a blast!  Not to mention finally giving out all the t-shirts.  There are still some extras so we will plan on having those at GEEX to give out to the first N people that sign up for the Game-in-a-Day event there.

Reminder: SLGDRT meeting is Thursday this week.  Info should be in your email.  Email Ryan <ryanbutcherart@gmail.com> with any questions.

IGDA March 2010 - Sims 3 Post Mortem

Last chapter meeting saw an excellent GDC-level quality presentation by Ben Bell.  Ben talked to us about producing the sequel Sims 3 and various stories such as team building, player types (listen to your players!), setting design pillars, firefighters, prototyping, and the need for all of us to sometimes, "have more fun" in what we do.  Smile

The meeting was well attended, about 20 people again, graciously hosted by EA Salt Lake. 

IGDA January 2010 - Flawless Physics

Tonight was a well-attended lecture by Eric Brown, past GDC speaker and local programmer and physicist.  The presentation went smoothly and EA Salt Lake provided refreshments which were enjoyed by all.  Attendance was about 25 people representing about 5 studios.  Special thanks to EA for graciously hosting!