Events
IGDA Summer Picnic Sponsorships
The 2010 annual IGDA summer picnic is fast approaching. On June 26th hundreds of game developers and their families flock to Richard Garriott's lakeside property for a day of fun and sun. We'd like to thank the following sponsors: Following is a list of sponsorship levels. Our annual picnic is a rare opportunity for vendors to reach hundreds of game developers in a relaxed, social setting. Below is our current roster of sponsors and sponsorship levels:
IGDA-Austin will run your company into the ground
Our first real presentation of 2008 will be a zinger! This next developer-only IGDA-Austin gathering will take place at the JJ Pickle Center.
April 30th, 6pm to 10pm
J.J. Pickle Center*
*J. Neils Thompson Commons Building*
10100 Burnet Road, Bldg 137, Austin, TX 78758
*Lil' Tex Auditorium and the Atrium
http://www.utexas.edu/commons/rooms/commonslayout.html
How to Run Your Company Into the Ground
*Perspectives in Synergistic Paradigms*
Running your company into the ground can be a difficult and daunting process for many, but there is hope in a few success stories that we can all learn from. Whether you are a budding entrepreneur or a grizzled veteran, there will be at least a few takeaways from this presentation to get you well on your way to running your own game development studio beyond the trenches and firmly into the ground with ten times the synergy of your average development paradigm. It's magically scrumalicious!
DISCLAIMER: The material in this presentation is a collection of input from various sources which do not necessarily reflect the opinions of the messengers of this presentation, who like their jobs and appreciate being employed by their current bosses.
Scrum Best Practices Writeup
IGDA - October 23rd Meeting; Texas State Capitol, Room E2.012
By: Tracie Cook

It was a cold and stormy evening; too stormy for a SCRUM panel discussion some would have said…but they didn't, because it wasn't. It was actually a crisp, cool fall evening; perfect for a SCRUM panel.
Scrum Best Practices Event Tonight (Developer Only)
Agenda for tonight's event:
6pm - Informal Discussion
7pm - SCRUM Best Practices
NOTE: This event is for professionals' only.
Driving directions after the cut.
Bending Microsoft Project to Your Will - Presentation Slides

Mike McShaffry's presentation slides from the February 28th meeting and GDC are available from his website:
http://www.mcshaffry.com/GameCode/attachment.php?attachmentid=137
Gordon Walton presents analysis on Austin development

Gordon Walton gave an interactive presentation to an audience of participating developers last night on strengths, weaknesses, threats, and opportunities in the local game development industry at the most recent IGDA-Austin event. Gordon's presentation slides can be found by clicking on this link. A write-up for this event, provided by Scott Jennings, can be found at this link.
This was a developer-only event with food provided by Macho Taco and alcoholic beverages served by a professional bartender. After the presentation, the developers mingled with Guitar Hero II.
IGDA-Austin's Guitar Hero II Competition

That's right... II! Our very first meeting of the year will feature a beta copy of Guitar Hero II. (Special thanks goes out to Warren Spector and his friends at Harmonix for that.)
- Place: Beerland (711 Red River. Austin, Texas. Not far from the convention center)
- Time: Wednesday, September 6, 2006 (During the Austin Game Conference) starting at 7pm
- Price: FREE
Registration will be at the door.
Beerland is a 21 and up establishment. You will not be able to enter without a valid ID.
Everyone who is reading this (and older than 20) is welcome to enter or just come by and have a beer while talking shop with fellow professional game developers, including out of town visitors for the Austin Game Conference.
Games: the bastard children of popular media
Location: Dave and Buster's (183 and MoPac)
Date/Time: March 10th, 7:30pm - 9:00pm
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