These core values are the IGDA's essential and enduring tenets. They are timeless guiding principles that require no external justification; they have intrinsic value and importance to the IGDA and its members.
We cultivate opportunities for our members and advance the profession when we communicate with our peers. We value inclusion and diversity as it makes us stronger, wiser and more relevant. We empower ourselves when we share information and opinions, collectivize resources and advocate on issues that concern us. We value the traditions and history of this community.
Game development is a bona fide profession dependent on the skills of talented individuals. As development professionals, we espouse conduct that is honorable and ethical, and beneficial to the profession, the industry and society at large.
Games are an expressive medium worthy of the same respect, and protections, as movies, literature and other forms of art and entertainment. We oppose any effort that would treat games differently from other forms of art and creative expression.
We embrace and support "continual innovation" as being central to the medium of games, the game development profession and the IGDA.
Games and play are a major element in cultures around the world, with profound artistic, social, spiritual and technological impacts. They change the world in numerous ways such as entertaining, enhancing learning, inspiring creativity and innovation and forging new social connections.
The IGDA provides leadership in addressing current and future issues affecting our profession. The IGDA's role includes advocating publicly on issues that concern members, and on creating opportunities to empower its members. The IGDA provides leadership development opportunities for our members. As an individual member "Leadership” means taking ownership, being a role model and a contributor to progress.
FunWe are a community with a playful and fun culture, in an industry based on creating stimulating experiences for others. Games engage and entertain. Fun is in our DNA and we embrace that.
1/25/2017 » 1/30/2017
GaCuCon: The Game Cruise
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.