Paul Skiera 2010 Board Statement

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Candidate Position Statement:

Traditional education is broken and cannot be fixed using 20th century instructional practices.  The transformation of education through digital media and learning, especially gaming is the only promise of hope we have in preparing our society to compete in the 21st century workforce.  Creating 21st century education curriculum requires us to create highly engaging game play experiences that incorporate and leverage principles of science, technology, engineering, and math for learning.

If elected to the board, I will make it my priority to work hard with my colleagues to ensure IGDA and our members are the cornerstone partners working with the researchers, policy makers and educators to transform education in the 21st century.

Imagine a world where video games help solve the toughest problems facing us today by fully engaging global learners on the most pressing issues.  Imagine schools using video games to prepare our 21st century students to compete in a global workforce.  IGDA and our members will be the bridge, developer and catalyst to move educational video games from a niche market to mainstream, delivering game based education to thousands of learners simultaneously.  This will create thousands of job opportunities for our members for many years to come.

The time has come to transform our educational system.  Education needs the creative talent of the members of the International Game Developers Association to be the transformation agent.

Candidate Bio:

My name is Paul Skiera, and I have more than 20 years of industry experience in the field of educational technology.  Currently, I am the Director of an educational technology research center at Arizona State University called SkySong (skysong.asu.edu), which focuses on design, content, professional development, research and evaluation.  Additionally, I am knowledgeable on current and emerging trends in educational technology.

In the past I have been Director for a dozen gaming projects that advanced student achievement and made it easier for educators to integrate technology into both teaching and their own careers.  These have included Intel Instructional Media Design, math-ed-ology, Gates Foundation Leadership Institutes for Technology, LINKS math and science program, PT3 NETS DVL, and the Arizona Reading First program in Arizona.  In 2006, I collaborated with filmmaker James Cameron on the project DeepOceanOne, which explored how the mysteries of the ocean will benefit humanity and advancing knowledge in science, technology and medicine while inspiring K-12 students to consider careers in those fields.

Board Interview Q and A:

Coming Soon!