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Tony Oakden, the producer of BioShock
PC treated The Velvet Lounge to some insights on producing the highly
acclaimed BioShock. Tony’s
role was as producer of the PC version of the game, produced in |
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Another challenge for
the game was keeping the vision on track. With a development team who were role
playing game fanatics, whilst marketing was pushing a hard core first person
shooter, something had to give. In the
end, the skill and commitment of the team saw a great product that was
commercially and critically successful. |
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The night ended with
the drawing of the raffle. Prizes
included an autographed copy of BioShock, Halo 3
Limited Edition from Gametraders, along with some
great hardware from Anyware, One Stop Entertainment
and Crumpler. The next IGDA Perth
event will be held in March and feature a post-mortem of the Game Developers
Conference, from the perspective of the local Australian developers
attending. |
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