November 06, 2005
September Meeting
The September meeting was held outside of the Cosi coffee house near the University of Penn. We discussed episodic content, the evolution of content delivery and its effects on indie and mainstream development. There seemed to be general agreement that an episodic medium has several advantages including the ability to customize the player's experience based on information retrieved from previous episodes. This could be extended to evolutionary game design where play mechanics that are underused or frustrating can be dropped from future episodes.
We also talked about ways to improve the visibility of the chapter. It was decided that regular meetings were key to increasing attendance so we're going to hold meetings on a bi-monthly basis (more or less) and advertise upcoming meetings on the IGDA site and community sites.
Overall it was a good meeting and I look forward to meeting more of you in December.
-Vance
Posted by VanceSouders at November 6, 2005 06:43 PM

