The purpose of the Game Preservation SIG is to serve as a meta-resource, hub and community for those interested in digital game preservation and history. The SIG aims to be a one-stop-shop for all game preservation related news and projects, and will work towards setting standards and guidelines for assisting industry/academia in establishing preservation efforts.
For more information then what is listed here, see our in depth IGDA wiki pages!
The Game Preservation SIG focuses on:
- Preserving game history in a variety of ways
- Providing help, standards and guidelines to establish preservation efforts, and to existing efforts
- Being a hub of preservation work and keep record of news, events and history relating to game preservation
Contact and discussion
Membership and Organisation
The Game Preservation SIG welcomes any help from industry, academia or IGDA membership. There is no formal membership structure or committee, but at least a free IGDA account is required to help with projects, and signing up to the mailing list is also necessary. Volunteers can help on numerous projects listed below, offer to help advocate the SIG and preservation or just help with discussions and comments we have, or contribute new discussions! Also feel free to contact the SIG about your personal history as a developer.
The current Preservation SIG Team who administrate various parts of the SIG is made up of:
News / updates
Alan Au points out the GDC Classic Game Postmortems are online for free! Whoever put them up like this, I salute you
An IGDA Memorial has been added for the late Brigitte Burdine (d 2010-12-29), who died from injuries sustained during a hit-and-run attack in Playa del Rey. If you want to add any additional information or comments to any IGDA memorial, or you know of someone who does not have one, please contact: memorials -at - igda.org.
The Library of Congress Moving Image Section and University of Michigan Computer & Video Game Archive have been both added recently to the contributions page for any would-be donators of games or ephemera - please don't throw away anything that could be donated to one of the organisations on our list! If you want to be added please contact the SIG on our mailing list or from our contact page.
The German Computer Game Museum (Computerspiele Museum) has opened a new permanent exhibition in Berlin! See the link for some great details about the announcement, which comes after several widely successful roaming/smaller exhibits. If you think you can also help provide any material (ie; you are a German developer), please contact the SIG to know who to talk to.
A very late posting of the newsletter, sorry! Quick bunch of things to go through.
Preservation SIG January 2010 Work
Nothing much to report here. Mainly, make note of the GDC roundtable coming up - it's on Thursday (March 11th), 9am, in Room 1.
A late posting of the newsletter. At least it is still January - I simply forgot about this after missing it the first week, but correcting that now!
The IGDA site is still being sorted. This means, yes, it is functional to join our group, but the speed of the forums and site is still a little wanting. We also don't have a functional blog RSS feed, since it appears to go to the (single) general IGDA one, so the blog posts (which need the old site's re-importing) are hard to get by themselves.
The UT Videogame Archive at Texas University is running an event at Austin Bergstrom International Airport called Behind the Screens.
Halloween, and for those in he UK, Bonfire night! Well, going a bit off topic already...anyway, we have had the new IGDA website launch, but not honestly much else I'm afraid!
Well, just posting something to get this going before the old content is re-imported. The new IGDA website is slow at the moment, but join up to this SIG to keep up on news relating to the preservation of games, people's biographies, memorials, and other work the SIG will be partaking of. If you are interesteg in helping at all, please talk to us!