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January 01, 2009

[Monthly SIG Roundup] January 2009

January comes to us, with a new year and a slow down in project work just to the Christmas period, we have however got news of my efforts doing a SIG icon, and the white paper is still being worked on.

Preservation SIG Updates

Work is still ongoing on the white paper "Before It's Too Late: A Digital Game Preservation White Paper", we'll see it hopefully finished this month.

On the internet archive front, others have updated the C64 playthroughs collection (with games like Wizard, Zorro and Slamball), the videogame replays has a new one for Megaman 6, and I've uploaded the Red Alert 3 intro and Mirrors Edge Still Alive videos, and for previews, ones for Black Mesa Source, Max Payne 2, and a lot for Mirrors Edge - admittedly I meant to get more done this month.

We're also investigating new collections of non-video items for the Internet Archive. I'll report on this if we get anywhere on it.

December Preservation SIG Work

Among our memorials work (still in progress) and white paper, we also have to decide on the SIG Icon - I've put up a design for the icon on the mailing list, where comments are welcome. I've also put forward the suggestion for a project based on making a list of recently merged or closed companies, so we can get the word out to those companies and people to preserve material (or offer any help we can) as a last resort for securing their history.

Mailing List Discussions

If you've not joined our mailing list, please do so. We've never tried using our forums it seems :) we stick to old-fangled email. In December we have had discussions on What Happens To Code From Failed Projects?,

Also make sure to put forward opinions on our SIG icon. This is the latest design, and earlier discussions have some alternative ideas.

Preservation SIG Blog Updates / Links

Have I missed anything this month? Then email it in to preservation_news @ igda.org !


Final Thoughts


I'll be getting the SIG's logo (+favicon, banner) finalised, although it can be changed at a later date of course, and experimenting with themes. So watch out, I might post on that too at some point! :)

Andrew Armstrong

IGDA Game Preservation SIG Site/Blog editor

Posted by AndrewArmstrong at January 1, 2009 11:01 AM

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