<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
<channel>
<title>Game Producers Paradise</title>
<link>http://www.igda.org/production/</link>
<description></description>
<copyright>Copyright 2008</copyright>
<lastBuildDate>Wed, 30 Jul 2008 14:46:01 -0500</lastBuildDate>
<generator>http://www.movabletype.org/?v=3.1</generator>
<docs>http://blogs.law.harvard.edu/tech/rss</docs> 

<item>
<title>IGDA Leaderhip Forum - Registration Open</title>
<description>The IGDA, in coordination with the Production SIG, is hosting the second annual IGDA Leadership Forum (November 13-14, San Francisco). This event will focus on advancing the state of the art in game production and management. The IGDA Leadership Forum...</description>
<link>http://www.igda.org/production/archives/2008/07/igda_leaderhip.html</link>
<guid>http://www.igda.org/production/archives/2008/07/igda_leaderhip.html</guid>
<category></category>
<pubDate>Wed, 30 Jul 2008 14:46:01 -0500</pubDate>
</item>
<item>
<title>Chairperson Update:  Feburary &apos;08</title>
<description> Here are some notes from the Production SIG gather that we had a GDC. It was great to meet people in person, and several have volunteered to help out with SIG activities. We plan to get some momentum going...</description>
<link>http://www.igda.org/production/archives/2008/02/chairperson_upd_6.html</link>
<guid>http://www.igda.org/production/archives/2008/02/chairperson_upd_6.html</guid>
<category></category>
<pubDate>Thu, 28 Feb 2008 19:56:39 -0500</pubDate>
</item>
<item>
<title>Chairperson Update November &apos;07</title>
<description> Although it&apos;s been awhile since I last did an update, the Production SIG has seen some activity in the last few months. The biggest thing of note is the SIG&apos;s participating in the first ever IGDA Production and Leadership...</description>
<link>http://www.igda.org/production/archives/2007/11/chairperson_upd_5.html</link>
<guid>http://www.igda.org/production/archives/2007/11/chairperson_upd_5.html</guid>
<category>SIG News/Update</category>
<pubDate>Sun, 18 Nov 2007 12:31:45 -0500</pubDate>
</item>
<item>
<title>Chairperson Update April &apos;07</title>
<description>As always, the mailing list has been active with people asking questions and offering information and feedback. This is a great way to interact and learn from you peers. In addition, a small group has been adding some content to...</description>
<link>http://www.igda.org/production/archives/2007/04/chairperson_upd_4.html</link>
<guid>http://www.igda.org/production/archives/2007/04/chairperson_upd_4.html</guid>
<category>SIG News/Update</category>
<pubDate>Sun, 22 Apr 2007 12:02:30 -0500</pubDate>
</item>
<item>
<title>Chairperson Update:  Jan &apos;07</title>
<description>First, welcome to the new members who have signed up for the SIG in the past few months. The mailing list is generating some very interesting discussions on hiring practices, getting into the industry, and documentation standards. I really hope...</description>
<link>http://www.igda.org/production/archives/2007/01/chairperson_upd_3.html</link>
<guid>http://www.igda.org/production/archives/2007/01/chairperson_upd_3.html</guid>
<category>SIG News/Update</category>
<pubDate>Sun, 28 Jan 2007 19:05:37 -0500</pubDate>
</item>
<item>
<title>Chairperson Update:  December &apos;06</title>
<description>More members have joined the SIG in the past two months and we are having some really interesting discussions on the mailing list. In addition, we officially launched the Production SIG Wiki: http://www.igda.org/wiki/index.php/KB, which is being managed by Adrien David....</description>
<link>http://www.igda.org/production/archives/2006/12/chairperson_upd_2.html</link>
<guid>http://www.igda.org/production/archives/2006/12/chairperson_upd_2.html</guid>
<category>SIG News/Update</category>
<pubDate>Sun, 03 Dec 2006 09:04:16 -0500</pubDate>
</item>
<item>
<title>Eastern Europe cost advantage shrinking?</title>
<description>I&apos;ve talked to more than one developer who had most or all of their staff, particularly programmers, in Eastern Europe. According to Anton Bolshakov of Ukrainian developer GSC Game World, however, the cost advantage is gone. India and China continue...</description>
<link>http://www.igda.org/production/archives/2006/11/eastern_europe.html</link>
<guid>http://www.igda.org/production/archives/2006/11/eastern_europe.html</guid>
<category>Article/Link</category>
<pubDate>Thu, 09 Nov 2006 02:33:34 -0500</pubDate>
</item>
<item>
<title>Final Fantasy XII producer speaks</title>
<description>GameSpot has published an interview with the producer for Final Fantasy XII, Akitoshi Kawazu. FF XII seems to be building a good buzz ahead of its release in the US. He became producer in mid-stream when the previous producer had...</description>
<link>http://www.igda.org/production/archives/2006/10/ff_xii_producer.html</link>
<guid>http://www.igda.org/production/archives/2006/10/ff_xii_producer.html</guid>
<category>Article/Link</category>
<pubDate>Thu, 26 Oct 2006 03:48:36 -0500</pubDate>
</item>
<item>
<title>Project management in games</title>
<description>This is a subject near and dear to me, as project management has been a focus of my career. Gamasutra recently posted a summary of a relevant talk by LucasArts&apos; Chris Williams at the London Game Career Fair that just...</description>
<link>http://www.igda.org/production/archives/2006/10/project_managem.html</link>
<guid>http://www.igda.org/production/archives/2006/10/project_managem.html</guid>
<category>Article/Link</category>
<pubDate>Thu, 05 Oct 2006 10:27:50 -0500</pubDate>
</item>
<item>
<title>Chairperson Update:  October 06</title>
<description>I&apos;ve been talking with Scott Russo of the Producer&apos;s Guild and he wanted me to put the word out that the Producer&apos;s Guild has a new media division that provides support and resources to producers of interactive content (which includes...</description>
<link>http://www.igda.org/production/archives/2006/10/chairperson_upd_1.html</link>
<guid>http://www.igda.org/production/archives/2006/10/chairperson_upd_1.html</guid>
<category>SIG News/Update</category>
<pubDate>Tue, 03 Oct 2006 20:37:31 -0500</pubDate>
</item>
<item>
<title>Outsourcing reference</title>
<description>A follow up to my previous post on outsourcing: I recently attended a panel talk on the subject (software development outsourcing, not game-specific). I received a copy of the moderator&apos;s book, &quot;Software without Borders&quot; (by Steve Mezak). Although the book...</description>
<link>http://www.igda.org/production/archives/2006/09/outsourcing_ref.html</link>
<guid>http://www.igda.org/production/archives/2006/09/outsourcing_ref.html</guid>
<category>Book/Resource</category>
<pubDate>Mon, 25 Sep 2006 05:25:36 -0500</pubDate>
</item>
<item>
<title>Communication Tips for Game Producers</title>
<description>When I started in the industry, there was little information available on game development and less on game production. I didn’t know what was expected of me because I hadn’t come up through Q/A or had the benefit of working...</description>
<link>http://www.igda.org/production/archives/2006/09/communication_t_1.html</link>
<guid>http://www.igda.org/production/archives/2006/09/communication_t_1.html</guid>
<category>Article/Link</category>
<pubDate>Sat, 16 Sep 2006 15:05:50 -0500</pubDate>
</item>
<item>
<title>Intro and Outsourcing</title>
<description>Hello. I&apos;m Michael Heller, and I will be contributing to this Production SIG blog along with Craig Derrick and Heather. Most recently, I was the project manager on Eragon at Stormfront Studios. Prior to that, I spent many years managing...</description>
<link>http://www.igda.org/production/archives/2006/08/intro_and_outso_1.html</link>
<guid>http://www.igda.org/production/archives/2006/08/intro_and_outso_1.html</guid>
<category>Article/Link</category>
<pubDate>Tue, 29 Aug 2006 05:06:09 -0500</pubDate>
</item>
<item>
<title>So You Want To Be A Producer</title>
<description>Hello everyone. My name is Craig Derrick and I&apos;m one of the bloggers for this site. Similar to Heather, I&apos;ve been working in game production for over ten years and have had the opportunity to produce many games with a...</description>
<link>http://www.igda.org/production/archives/2006/08/so_you_want_to_1.html</link>
<guid>http://www.igda.org/production/archives/2006/08/so_you_want_to_1.html</guid>
<category>Article/Link</category>
<pubDate>Mon, 21 Aug 2006 01:50:28 -0500</pubDate>
</item>
<item>
<title>Chairperson Update: July 06</title>
<description>First, I&apos;d like to welcome all of our new members to the SIG. We&apos;ve got a lot planned for the next few months, so please stay tuned. For those of you who are long-time members, thanks for bearing with us...</description>
<link>http://www.igda.org/production/archives/2006/07/chairperson_upd.html</link>
<guid>http://www.igda.org/production/archives/2006/07/chairperson_upd.html</guid>
<category>SIG News/Update</category>
<pubDate>Tue, 25 Jul 2006 15:23:51 -0500</pubDate>
</item>


</channel>
</rss>