IGDA Scholarships
The IGDA is enthused to announce the expansion of its scholar program! In this inaugural year, we offered scholarships to GDC, E3, IGDA Summit + Casual Connect, China Joy, CEDEC, & Leadership Forum US. Scholarships included industry mentorship, studio tours, all access to participating events, and more.
The Application Deadline has passed. Thanks to our Sponsors who make this wonderful event possible.
| Event | Application Deadline Status |
| GDC 2012 | Closed |
| SXSW | Closed |
| PAX East | Closed |

Qualifications & Scholarship Details
- You are eligible for a scholarship if your application and corresponding event is in before the cutoff date listed above.
- Only full-time college (or similar) students are eligible, and must be 18 years of age or older as of the date of the event.
- Applicant must be an IGDA Student Member in good standing. If you are not currently a Student Member, you must join the IGDA before applying for the scholarship. All applications will be verified.
- Students are responsible for all travel arrangements, housing and other related costs.
- Scholarship applications will be judged by a panel of game industry professionals.
- Each scholarship recipient will be paired with an industry mentor.
- Scholarship recipients will participate in a local studio visit and orientation session.
- Each scholarship recipient will receive a free pass to the participating event.
Judging Criteria
To help students hone their applications and to better understand what the judges are looking for, here's the basic criteria that judges will use to rate applicants:
- Relevance - Will attending the event help the student achieve his or her specific educational and/or career goals?
- Initiative - Has the student demonstrated continued dedication to game development and effort to his or her education?
- Engagement - Has the student demonstrated a breadth of activity and volunteerism within his or her community?
- Communication - Are the ideas expressed in the essays communicated effectively and efficiently?
