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Sputinik 2006 Meetings Archive

2006 Archived Meetings

 

January 19th:

What Use Producers

 

February 16th:

Fun versus Offensive - Balancing the Cultural 'Edge' of Content for Global Games

 

March 16th:

C++ On Next-Gen / Practical DSP

 

April 20th:

AGEIA Technologies: The Future Of Game Physics

 

May 18th:

Technical Artists and Next-Gen Tools

 

June 15th:

An Overview of Software User Assistance

 

July 20st:
Casual and Mobile Games Panel

 

August 17th:

Building the Best Art or Code Portfolio

 

September 21st:

Health and Family and Game Development

 

October 19th:

IGDA Board of Director's Retreat Report

 

November 16th:

IGF East Coast Student Review/Judging

 

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