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January 20, 2006
Toward a "Moral" Sandbox
Found this article, Mature and Adult Game Design - Towards a "Moral Sandbox", on the blog PlayNoEvil. The article posits the following:
In order for games to mature beyond "Robotron" and "NetHack" - mindless or clever exercises in destruction - and to be taken seriously as an art form, games need to move towards meaningful "moral sandboxes". Environments where choices have persistent ethical consequences.
Posted by BrendaBrathwaite at January 20, 2006 02:40 PM | Discuss this post on our forums