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May 11, 2006

Apogeevr: Voice - Making or Breaking the Experience

Ever wonder how the introduction of voice into a virtual world would affect user immersion?

That's a good question, and one that Noche Kandora asks on her blog, Apogeevr: Voice - Making or Breaking the Experience.

Would people still dish out the same meaningless drivel that they seem to often do via text while getting laid in Second Life? Or worse yet, would the stale and canned conveyances grow even more lame, devolving further into two- and three-word phrases uttered during the heat of cyberpassion?

Posted by BrendaBrathwaite at May 11, 2006 08:14 AM | Discuss this post on our forums