Presentation by Cyrus Lum: The More Successful Path to Game Design

Topic: The More Successful Path to Game Design

Speaker:  Cyrus Lum

Time & Date: May 21st, 2009 (Thursday) starting at 7:30pm

Speaker Bio: Cyrus has over 20 years of experience in game production, development and management roles with both publishing and independent development companies, and was most recently Studio Art Director (Oct 2004 - Feb 2008) of Midway Studios-Austin, where he helped to grow the company from 50 to over 150 employees.

Cyrus is also an advisory board member for the annual industry Game Developer's Conference (GDC) and has served on the board for 10 over years.

Prior to Midway, he was Co-Founder and Art Director of Inevitable Entertainment Inc, an independent game developer responsible for such titles as The Hobbit, Area51, Tribes2 PS2, and Defender – GameCube. In 2004 Midway Games acquired Inevitable Entertainment, which became Midway Studios -

Austin. In the 1990's, Cyrus was the Vice President of Digital Productions at Acclaim Entertainment where he coordinated and provided strategic direction to the advanced computer graphic art efforts of Acclaim Studios - Austin, Salt Lake Teeside (UK), London and the Acclaim Studios Cinematic and Motion Capture Group. Prior to Acclaim, Cyrus joined Crystal Dynamics where he founded the art department and became the art director for such titles as Crash 'n Burn, Total Eclipse and the Horde.

Company information: www.gamedev-guru.com 

There will be no admission to the event, food and drinks will be provided.

Where: 

Location: Mesa & Manifesto 748 Julu Road, Jing’an District, first floor function room
(http://www.mesa-manifesto.com/)

When: 
2009/05/21 - 19:30 - 21:30
Groups: