Austin
Join us at the new forums for the Austin Game Devs - http://austingamedevs.org/
Hi All,
I'm Alex, if you don't know who I am, I'm usually responsible for all the job postings you see on the site for Austin.
I just want everyone to know that we have a new site for the Austin Game Developers!
You may have been directed there already. If not, go to:
http://www.austingamedevs.org/
We also need your help with getting the new forums bustling with life at:
http://www.austingamedevs.org/forums
Your Austin IGDA Officers have big plans for the new site and we want all of you to be a part of it!
So join us at the new site, create a profile, take a look around, give us some feedback in the forums.
Lead Developer with MMO experience
Hey everyone,
Just wanted to share an opportunity for a Lead Developer at a great gaming studio here in Austin. They're developing a new MMO and are looking for someone to lead by example to drive, motivate and energize of a team of hardcore game developers. Must have previous MMO development experience and a mastery of C++.
If you or someone you know would be interested in the position, you can e-mail me at or give us a call at 512.394.7156. Look forward to hearing from you.
Happy gaming!
-Makenna 
Senior Graphics Engineer with MMO experience - Austin, TX
Hi All,
My company, HigherOut, is currently looking for a Senior Graphics Engineer for our client, an awesome Austin-based gaming company. If you have a passion for games and would love to work on an engineering team ensuring their 3D engine is capable of presenting the best possible aesthetics for an upcoming MMO, let me know! I've included the full job description below - if you or someone you know might be interested, you can apply online at www.higherout.com, send your resume to OR give us a call at 512.394.7156.
Look forward to hearing from you!
Happy Gaming!
Makenna Lidiak
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HigherOut is a full service recruiting and staffing firm located in Austin, Texas. We are working with a fully-funded gaming company that was created to design, finance and oversee the production of multiple original projects.
Senior Server Programmer with MMO experience - Austin, TX
HigherOut is a full service recruiting and staffing firm located in Austin, Texas. We are working with a fully-funded gaming company that was created to design, finance and oversee the production of multiple original projects.
Video game development presentation.
I recently opened an art gallery in San Antonio, TX and I'm trying to schedule a presentation or a series of presentations for the month of December about video game development (The art of video game design). Is anyone here interested in doing a presentation? We don't charge for these events and refreshments can be provided by us.
Thanks
Austin win?
Donkey Kong + Epic Mickey @ E3 Nintendo (best of the press conferences in my opinion)
Congrats!
~M
Tiger Style is looking for a part-time engineer
Tiger Style -- the award-winning developer of Spider: The Secret of Bryce Manor for the iPhone and iPod Touch -- is seeking an engineer to help us port Spider to Windows, MacOS, and Linux.
Tiger Style is a completely independent, fully distributed, self-funded operation with a unique business model whereby project contributors receive compensation in the form of revenue sharing.
We're looking for engineers who meet the following criteria:
- Must be experienced with C++.
- Must be self-motivated and a strong communicator.
Places to live in Austin
Hello everyone,
I'm a dev looking to make the move to Austin with my new wife in the near future. I was wondering what suggestions people have for places to live in Austin.
For fun lets say I don't have a price range, hah.
KingsIsle is Hiring

Come join KingsIsle Entertainment, the creators of Wizard101!
Au.TX FlxJam -- ActionScript/Flixel Game Jam -- Feb. 27th, 2010
This is the 3rd of Austin TX's regular monthly game jam sessions and the 2nd of Austin TX's Flixel-centric game jams.
'Tis a casual collaborative effort from the wild and crazy game developers/artists/enthusiasts of Austin, TX. Entirely focused on the creation of 1 small Flash game using Flixel and ActionScript 3.0.
Feb. 27th, 2010 (Saturday)
Austin Public Library: Carver Branch, 1161 Angelina St, Austin, TX
10:00AM - 4:30PM
Details: http://autopoetica.org
Google bringing 1GBPS fiber; Austin needs to be a site for this
http://www.google.com/appserve/fiberrfi/public/options
http://www.google.com/appserve/fiberrfi/public/overview
Hoping someone from the DMC gets on this...
Gamers for Kids Sake
Hello Fellow Game Industry Professionals!!!
Once a year Austin’s game industry comes together for a night of good fun, good friends, and all for a good cause. The event is known as Bowl For Kids Sake (BFKS). It is a charity fundraiser that benefits Big Brothers Big Sisters.
It takes very little of your time and is a LOT of fun. All you have to do is make a team on the BBBS website and send out a couple emails to your friends, family, and co-workers asking for donations.
Then on Friday, Feb. 26, 6 – 8 p.m.
Au.TX FlxJam -- ActionScript/Flixel Game Jam -- Jan. 23rd, 2010
(The *global* jam is the following week. You can think of this as a preparatory exercise, if you're going to both.)
This is second of Austin TX's regular monthly game jam sessions.
'Tis a casual collaborative effort from the wild and crazy game developers, artists, and enthusiasts of Austin, TX.
Entirely focused on the creation of 1 small Flash game using Flixel and ActionScript 3.0.
Jan. 23rd, 2010 (Saturday) Austin Public Library: Carver Branch, 1161 Angelina St, Austin, TX 10:00AM - 4:30PM
site: http://autopoetica.org
Global Game Jam 2010 at UT
Global Game Jam 2010 is coming up at the end of January.
http://www.egads-austin.org/gamejam.php
http://groups.google.com/group/austin-ggj
http://www.facebook.com/event.php?eid=222270431625
EA Montreal's Schneider: Who Do We Make Games For?
Article Brief:
"Do we make products for ourselves or for our customers?" asked Reid Schneider, EA Montreal's head of the Army of Two franchise, in a lecture at the Montreal International Game Summit.
Full Article: http://www.gamasutra.com/view/news/26103/EA_Montreals_Schneider_Who_Do_We_Make_Games_For.php
My Feedback:
Lingering about in my mind every time I spark a new game idea is whether to make it the way I see it or design it to please the audience. The thing we all have to remember is that video games are a business which relies on consumer investment.
Wada: Too Much Diversification Will Confuse Game Consumers
Article Brief:
Square Enix CEO Yoichi Wada sees a 'Cambrian explosion' of diversity in games and, fearing consumer confusion, he used his MIGS keynote tell developers that game "need to be consolidated into several formats."
Full Article: http://www.gamasutra.com/view/news/26099/Wada_Too_Much_Diversification_Will_Confuse_Game_Consumers.php
My Feedback:
I have always felt like there needs to be a standard for video games like movies and books. Imagine the future of video game shopping resembling a bookstore with everything categorized by genre.
Epic Offers Free Unreal Engine 3 Dev Kit, New Licensing Deals
Article Brief:
"Epic Games has announced a free PC edition of the Unreal Development Kit, also allowing non-commercial Unreal Engine 3 games to be released for free and detailing new royalty-based engine licensing."
Full Article: http://www.gamasutra.com/php-bin/news_index.php?story=25955
My Feedback:
I think it's a very good idea for Epic to be offering their engine to anyone who wishes to explore it. I can certainly see the vast amount of students who will be pleased to have access to such a wonderful tool.
Austin Themed Game Jam: Pilgrims VS. Natives
I'm hosting a game jam on Nov. 28th at the Carver Branch Library called "Austin Themed Game Jam: Pilgrims VS. Natives".
It's very, very open to the public!
Details: http://autopoetica.org/
(Please email me w/ any questions because I don't visit the forums.)
Programmer Needed at Twisted Pixel Games Austin
Hope this isn't considered spam. If so my apologies but I saw similar request threads.
Although this person would start out on contract work, they would likely transition into working on our own projects. Below is a list of what we're looking for.
IGDA Survey
Hey all,
Has everyone in this chapter completed the IGDA Survey?
Hopefully we can all participate and help out the association.
http://www.surveymonkey.co/s.aspx?sm=_2bWbNUx_2bum0_2fqszww2TFkFA_3d_3d
Agdc
Hey everyone,
I have a question for all here.
Who will be attending the AGDC this year?
Will you be representing your company? If so who?
Will you be at the Career Fair? If so are you looking and for what type of position? If you are perm
Job Hunting
Hey everyone,
I was wondering how many folks here are looking for new work in Austin.
Many who are probably use the main stream methods to look, however maybe it wouldn't hurt posting your linkedin account here to expand on your search.
The
Underworlds - iPhone RPG Gmae released from Pixel Mine Games
This is what we here at Pixel Mine Games have been working on the past few months. Its up and live on the App Store, check it out, download it, and review it!
Texas Game Development Feature on Channel 42 - Pixel Mine Games
http://digg.com/gaming_news/The_Future_for_the_Gaming_Industry_in_Texas
Disregard the bad hair. And it made it out like I was just a tester, I should've choosen my words wiser. But whatever, this is great for indie companies here in
Last Nights Thanksgiving Happy Hour
Just wanted to say it was nice meeting the few of you that I got a chance to. It would be great to see more events like this hosted by IGDA, its a great opportunity to meet some of your peers and swap stories from the trenches. Oh, and free beer is a
Available Space
Arkane Studios has been leasing space to another game company, but they’re moving out soon. We hope to grow this year, but we’ve got some extra space at 9111 Jollyville. We’ve got roughly 1800 sq ft, some of which is shared. We’re comfortable
Autodesk acquires Softimage from Avid
http://usa.autodesk.com/adsk/servlet/item?id=12022457&siteID=123112
Don't get me wrong, I love Autodesk and its products. But what is with the monopoly they are they are creating. Every large 3d application that competes with Autodesk,
Bringing Goodwill to Austin
Greetings, Native Texans!
My name is Ryan Sharpe, and I run a children's charity called The Get-Well Gamers Foundation. The Foundation's goal is to provide electronic entertainment to hospitalized childr
DirectX 9 Tutorial, Native C++ API
Hey all,
Wanted to share with you all a site that I have found useful several times.
http://www.directxtutorial.com
There are some good lessons on using DirectX 9 with native C++. It covers simple beginner stuff to some more advan
Email-Based Source Control
I'd like to share a tool with you all that we've been using for years. It is called Code Coop from Reliable Software and it is a server-less, email-based source control utility.
http://www.relisoft.com/co_op/index.htm
As a small, in
