News About Contact Discussion List Forum

« June 2007 | Main

July 24, 2007

Game File Format Central

Guess the title says it all, eh? :)

Posted by JayK at 07:19 AM | Comments (0)

Simplygon Review on GameDev

Another poly reduction app comes our way. Does anyone actually use these in production? I know I've been at places that have tried and for the most part, it was always better to do it by hand or resurface the model if need be - even for background geometry.

Posted by JayK at 07:07 AM | Comments (0)

What determines good middleware?

An interesting discussion was happening at ChaosEngine regarding middleware - what general criteria do folks look at when evaluating whether a particular middleware meets their needs or not? Thoughts?

Posted by JayK at 06:56 AM | Comments (0)

FX Composer 2.0 RC1

This one's been awhile in coming, but it seems to have finally made it out with some interesting features, one of which is Mental Mill, graph node editor for shaders.

Posted by JayK at 06:46 AM | Comments (0)

July 04, 2007

Improved drag-drop implementation (CodeProject)

This is a demo application that shows how to implement a drag and drop solution that gives you more positioning control. As long as you move an object within its container, there is no need to perform a true drag and drop operation; you simply change its location. This application shows how to automatically switch between the two methods. To do some exact positioning you would like to see the outline of the object while moving it. This application also shows how to do this. It's also possible to move the object with the arrow keys. To align objects you most likely need some grid to snap against. This is also included in this application. To give this demo some more value the drag-drop object is also resizable via a corner grip. This is all done in Visual Studio 2005 and the 2.0 framework.

Posted by JayK at 11:49 AM | Comments (0)

Lightsprint

Lightsprint is a new solution for realtime radiosity and global illumination available for PC and consoles.

Posted by JayK at 08:28 AM | Comments (0)