vPanel Discussion on Video Game IP in China

Dear IGDA Members,

 

Since assuming the responsibilities of executive director, I have heard a number of questions about where the industry is headed with regards to China.  So, when I learned that there would be a panel discussion on this important subject, I wanted to make you aware of it.

There is a fee to attend this vPanel, and no IGDA member discount, but it does have some interesting speakers, and if this is an area you are-or are considering-working in, I encourage you to visit the below link to see if it makes sense for you.

Best Regards,

Joshua

 vPanel Info:

 

2.24.10/ 12pmET/ 9amPT
Virtual Panel Discussion: Progress and Pitfalls in Intellectual Property Protection for Video Games in China.

While 2009 was a down year for the video game industry, most experts expect a rebound in 2010.  In fact, according to a Feb. 4 report, 95% of the Chinese video game industry expects "robust growth" in 2010. In that same report, 81% of those surveyed expect sales to increase by 10% or more.
There is great potential for reward in China and many overseas markets for the video game industry. There's even greater potential for risk. This is true for any other international corporations as well.

What are best practices you can incorporate now to do business in China? How do you protect your intellectual property and guard against knock-offs? How do you find Chinese suppliers, sales agents and other partners you can trust?

Shift Worldwide brings together noted authorities and pioneers in IP law, the video game industry and business development in China for a 90-minute, cutting-edge vPanel discussion on protecting intellectual property in foreign markets.

View More Information: http://www.shiftworldwide.com/vpanels/videogames.htm