Casual Games SIG/Conference Calls/March 7 2006

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[edit] Agenda for March 7, 2006 Conference Call

[edit] Attendance

[edit] Who's Here

Brian R, James, Margaret, Wade

[edit] Who's Not Here

Greg, John, Steve, Alan


[edit] Next Call

Tuesday April 4, 2006 2PM EST/11AM PST Brian will send out Outlook reminders for that


[edit] Publication Update

[edit] White Paper

  • Have a revised schedule, working towards edits
    • Final edits by May 20th for possible Casuality printing
  • What makes sense for printing?
    • Print the abstract and include the full paper on a CD?
    • May be branding issues with including it in a CGA magazine
  • We need to "encourage" people to contribute more
  • We will have a section editor planning meal on Wednesday at GDC (sponsored by CGA)
  • Editing will be opened to entire casual games list post-GDC
  • May need a new section editor for Market section

[edit] Wiki

  • Have a page up for Casual GDC stuff
  • Can we get stats?

[edit] Quarterly

  • Quarterly will be targeted for early April
  • Electronic version only
  • This should be largely the "Game Design" issue
  • Should we take the Quarterly to more of a blog format?
    • We'd like to encourage comments and discussions
    • Can we allow comments on a generic web-page, or does it need to be a blog?
    • Other advantage is that a blog would make publishing much easier
  • Brian will check with Jason to see about possibility of having a blog setup

[edit] Other Initiatives

[edit] Data Reporting Standards

  • Have an initial XML format for Steering Committee review today
  • Need to get feedback
  • Next step is to create a standardized Schema
  • Will be sending out this XML to the data initiative list soon

[edit] Job Postings

  • Nothing really has happened lately
  • Was discussed on Online Games SIG call
    • CGA is setting a job posting site
  • Use pre-purchased URL's to wrap around the CGA job posts
    • Need to get some design time to try to make this work
  • Maybe we just redirect it over to her list?
    • Don't get too fancy :)
  • Preference is to have everything at CasualGamesJobs.com and OnlineGamesJobs.com but co-branded between the groups


[edit] Conferences

[edit] GDC Prep

  • Dinner on Tuesday Night?
    • IGDA Annual Meeting and new member reception Tues 6:30-8
  • 7:00 @ Il Fornaio - Wade is thinking of another place for dinner
    • It is on the "trolley street" behind the hotel
    • Wade will let us know and try to make a reservation
    • Wade and I will try to coordinate a time with Jessica to discuss
  • Minna Mingle
    • Wed 8:30-1:30

[edit] Parties at E3 / CTIA?

  • We are okay with this but need to figure out branding

[edit] Casuality

  • SIG have some sort of editorial role for the Casuality content?
  • Want to raise the level of in-depth for the developer related sessions
    • Could this be presented as an IGDA track?


[edit] CGA vs SIG Positioning

  • We need to figure out the difference between the SIG and the CGA?
  • Setup a time to talk with Jessica at GDC
    • How do we define what each group does and doesn't do?
    • Need lines, but lines also create more confusion
  • What are the value adds for organizations, what do they do?
    • SIG is a lot of data-sharing, developer advancement, etc
    • CGA is working on similar stuff for data sharing, magazine, and conferences
  • With all of these initiatives that are being co-sponsored we are adding to the confusion
  • Discuss more at dinner @ GDC
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