GATutorial Summary Remarks
International Game Developers Association
Introduction
Ever wanted to be Yoda? Pull an X-Wing up from the mud with no physical effort? Now you can!
By combining a physics engine (Havok) with a biofeedback device (Cyberlink) you can create new types of games, where you control physical environments with brain activity alone!
Acknowledgements
Big Thanks to
- Andrew Junker and Michael McIntosh at Brain Actuated Technologies for their help and advice
- Adobe/Macromedia + Havok for making Director - the great multimedia programming tool with the Havok engine
Speech outline
- Demo of a simple prototype game environment
- Disclaimer: Pin has no affiliation with Brain Actuated Technologies or Havok.
- What the Cyberlink is (detail). Hardware description
- What Havok is (brief)
- Possible game/interface designs and suggestions for programming
