GATutorial Summary Remarks

International Game Developers Association

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Introduction

Ever wanted to be Yoda? Pull an X-Wing up from the mud with no physical effort? Now you can!

By combining a physics engine (Havok) with a biofeedback device (Cyberlink) you can create new types of games, where you control physical environments with brain activity alone!

Acknowledgements

Big Thanks to

- Andrew Junker and Michael McIntosh at Brain Actuated Technologies for their help and advice

- Adobe/Macromedia + Havok for making Director - the great multimedia programming tool with the Havok engine

Speech outline

- Demo of a simple prototype game environment

- Disclaimer: Pin has no affiliation with Brain Actuated Technologies or Havok.

- What the Cyberlink is (detail). Hardware description

- What Havok is (brief)

- Possible game/interface designs and suggestions for programming

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