Game Writers SIG/Initiatives/Style guide
International Game Developers Association
Table of contents |
[edit] Style Guide for Game Writing
[edit] Project
Develop a Style Guide for people who write for and about games.
[edit] Plan
No plan has been approved as this project is still in its infancy. The following chapters have been proposed:
- Writing Basics - Conceptual, procedural, and explanatory writing
- Book Design - Front matter, body matter, and back matter
- Specifications - Developing design documents
- Technical Writing - Creating game manuals, help systems, and embedded help
- Dialogue - Writing scripts and screenplays for games
- Journalism - Writing game reviews and articles
- Strategy Guides - Writing guidebooks, walkthroughs, and FAQs
- References - Developing research materials and white papers
- Editing - How to edit documentation; your own and other writers'
- Styles - Managing styles and writing style guides
- Tools - Other style guides, recommended reading, and development tools
[edit] Volunteers
- Chris Keeling (Editor)
- Kelly Heckman
- Ron Toland (Editing)
- Mykas0 (Strategy Guides)
- Joe Chan (Journalism)
- <Your Name here>
[edit] Research
Thus far, no research has been conducted other than soliciting anecdotal material from the SIG mailing list.
[edit] Project Status
Initial planning stages. Suggestions, ideas, and volunteers welcome.
