Indie SIG

International Game Developers Association

Jump to: navigation, search
Special Interest Groups
FAQs

The Indie SIG was founded to support and further independent game development.

Table of contents

[edit] Overview

For purposes of this SIG, the definition of indie is:

Not having any formal relationship with a publisher.

The purpose of the Indie SIG is to provide information and resources to help build the community of indie developers – including small companies and developers of open source, mod, shareware, and freeware game developers – and to support their efforts.

Our mission is to foster a great community for indie game developers with articles, interviews, and resources available to all who need them.

[edit] Resources

Here a list of indie-friendly game editors and tools.

A list of indie-friendly audio/music studios.

A New Voice for the Independent Game Development Community (2006/2007 action plan).

[edit] Chapters

Austin has an indie game developers chapter, the AIGD.

If you host major/ongoing (monthly/weekly/etc) indie game development related meetings in your area, add them here. If you're interested in starting such a group, please read about our indie caucus initiative.

[edit] 2007 Resolutions

An Indie Games Magazine/CD/Internet Radio Station

[edit] Coming Soon

The concept of "Indie Design Factories"

How Cybercafes and Pro Gaming could help Indie Developers

[edit] Input Needed

Add stuff here. NO SPAM PLEASE

[edit] Ideas

[edit] Membership

Any IGDA member may join the Indie SIG. However, the following people have participated in the organization, management, and ongoing work of the SIG. If you contribute to the Indie SIG please add your name here.

[edit] Coordinators

[edit] Contributors

[edit] SIG Alumni

  • Michael Agustin
  • John Prezas
  • Regina Prezas
  • Issac Squires
  • Quoc Tran

[edit] External links

Personal tools
Toolbox