Memorials/Eric Dybsand

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Eric Dybsand
b. ???

-

d. April 15th 2005

Mobygames page
External memorial page

Eric Dybsand, game AI consultant died on April 15, 2004 due to a sudden onset of Aneurysm.

Table of contents

[edit] Biography

As a freelance computer game AI consultant for over 16 years, he consulted with a number of game developers on an extensive list of computer games, including designing and developing the AI for Full Spectrum Command, a tactical command simulator used by the US Army and developed by Quicksilver Software. He also worked with Quicksilver when he designed the strategic AI for Master of Orion 3. Eric designed and developed the driver AI for a Trans-Am racing game as a consultant to Motorsims and he provided AI consulting services to Kodiak Interactive for baseball and wrestling games. He also designed and developed the AI opponents for the RTS game Enemy Nations for Windward Studios as a contractor and for the FPS game Rebel Moon Revolution and War in Heaven for Fenris Wolfe. Eric has been involved with computer game AI since 1987, doing game design, programming and testing, and is a contributing author on AI for the Game Programming Gems and AI Wisdom book series, and he is a regular technical reviewer for publishers of AI programming books.

Memorial page

[edit] Works

[edit] Video games

Programmer in these games:

  • Men of Valor (2004)
  • Master of Orion 3 (2003)
  • NHRA Drag Racing 2 (2000)
  • Enemy Nations (1996)
  • Empire Deluxe (1993)
  • Empire Deluxe for Windows (1993)
  • The Perfect General (1991)

[edit] Links

[edit] Comments

  • See the obituary and memorial pages for more comments

Eric was a brilliant programmer, an excellent conversationist and debater, and a truly good friend. We went shooting one afternoon up on our new property (in the foothills of Pikes Peak) and I don't think I've ever seen him happier. He made me think new thoughts and ponder new ideas, and that's a long sight rarer than it should be these days.

- Steve Woodcock

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