Speakers Bureau/Games Industry Outreach
International Game Developers Association
Table of contents |
[edit] Team Members
- Jeff Hillbert
- Brandon Van Slyke, Vicarious Visions
- Michael Lubker, IGDA Indie SIG Co-coordinator
- Jonathan Hamel, IGDA Baltimore chapter coordinator, Breakaway Games
[edit] Meeting 1 - 6/28/07
- Attendees:
- Jeff Hillbert
- Brandon Van Slyke, Vicarious Visions
- Nichol Bradford, Vivendi Games
[edit] GOALS: Goal: 25% percent of industry registered by 200X
- Need to decide time frame
[edit] Key Communication - TALK ABOUT THE BENEFITS
Join the Speakers Bureau beacuse:
- It's Easy. You decide when you speak, how often and on what topics.
- It's Flexible. You can set your profile to unavailable when you are busy.
- It's Simple. The database pings you when you've been requested. You accept or decline.
- It's Supported. We have plenty of materials for you to use, or you can make your own.
- It's Important. More kids want to be you than Kobe. Helping them find out how can go a long way to reengaging young people in math, science and english.
- It's an Investment. You say its hard to find good talent. This is your chance to change that. Get them started early.
- It's a mitzvah. Everything you do gets all over you before it gets on anyone else. Want to feel refreshed? See the enthusiam for what you do in the eyes of a young person searching for a path.
- It's Exciting. Share your passion. This isn't your career, its your calling. Get out there.
- You help put a face on the game industry. By volunteering locally you help take back the perception of games from politicians and negative media.
- You'll become a better speaker. The only way to become a great speaker is to speak often. We provide you and only you with feedback on your engagement so you can improve.
[edit] METHODS - GETTING THE WORD OUT TO THE GAME INDUSTRY
- Recruit Evangelists
- Identify key people in the industry and have them agree to encourage people to sign up
- Email blast to and newsletter coverage by:
- Organizations
- IGDA database and Chapter Coordinators
- Wigi members
- Academy members
- ESA members
- Casual Games Association
- Major Show Databases
- Comicon
- Digital Life
- E3
- GDC (all)
- etc. See more complete list below. Note any shows happening in 07 prior to the DB being ready will go on the calendar for 08.
- Platforms
- Linked In
- Organizations
- National/International Industry Events, speakers, stalkers, stickers:
- E3
- E4
- DICE
- GDC (all)
- Leipzig
- Casual Games Conference
- Local IGDA Events
- Studio to Studio Outreach
- This is a high-level/high touch one to one approach based on the idea that peer requests mean the most. So we will ask advocates and registered speakers to reach out to thier networks, focusing on quality over quantity.
- Contact methods
- Face-to-Face
- Telephone calls
- Contact methods
- This is a high-level/high touch one to one approach based on the idea that peer requests mean the most. So we will ask advocates and registered speakers to reach out to thier networks, focusing on quality over quantity.
- Participation Recognition
- Group
- 100% Registered - This will be an unusual but highly praised achievement with LOTS of recognition. TBD if its the whole organization or just dev staff
- _______ Studio Supports the Speakers Database - send studios the file and they can add thier own logo and print thier own T-shirts to show thier support
- Group
- Individual Recognition
- IGDA tassel at GDC. People love these. Folks who have spoken, spoken 10 times, spoken 30 times etc. will have different colors but in the same design.
- Individual Recognition
- Game Industry Press
[edit] Conferences
June 26-27, 2007 Hollywood & Games Summit Hollywood, California www.hollywoodandgames.com
July 11-13, 2007 E3 Media and Business Summit Santa Monica, California www.e3expo.com
July 17-19, 2007 Casual Games Association's Seattle Conference Seattle, Washington seattle.casualconnect.org
July 19-21, 2007 Christian Game Developers Association (CGDC) Portland, Oregon cgdc.org
July 25-28, 2007 CGAMES 07 — Computer Games Conference Louisville, Kentucky www.cgamesusa.com
August 4-5, 2007 Sandbox 2007 (2nd Annual ACM SIGGRAPH Video Game Sympsium) San Diego, California sandbox.siggraph.org/about.html
August 5-9, 2007 SIGGRAPH 2007 San Diego, California www.siggraph.org/s2007
August 13-14, 2007 Microsoft Gamefest 2007 Seattle, Washington www.microsoftgamefest.com
August 22-26, 2007 Games Convention Leipzig, Germany www.gc-germany.de/gcinfo_e.shtml
August 27-29, 2007 GDC China Shanghai, China www.gdcchina.cn
September 8, 2007 Women In Games International -- Austin Austin, Texas www.womeningamesinternational.org/register.html
September 20-23, 2007 Tokyo Game Show 2007 Tokyo, Japan http://tgs.cesa.or.jp/english
October 18-21, 2007 E For All Expo Los Angeles, California www.eforallexpo.com
October 18-21, 2007 Project Bar-B-Q Burnet, Texas www.projectbarbq.com
October 25-27, 2007 Toronto Independent Games Conference Toronto, Canada www.torontoigc.com
November 1-4, 2007 Project Horseshoe Burnet, Texas www.projecthorseshoe.com
November 29-30, 2007 Independent Game Conference Austin, TX www.independentgameconference.com
