Speakers Bureau/Technology Team/09-07-2007 Agenda and Notes
International Game Developers Association
Table of contents |
[edit] Participants
- Nichol Bradford
- Jason Della Rocca
- Lucas Stapley
- Austin Krauss
- Brett Doerle
- Shane Liesegang
[edit] Website Experience
- General Ideas: Skeleton Site, atheistic beautification needed, supporting materials needed, description of how to walk through the site (but will be addressed by CMS below).
[edit] Ongoing Content Management
- Tool to manage the content itself – a CMS? Or a happy medium? Go edit page? Wizziwig? Java-E? (Shane will find tool by mid-week next)
- Make admin area of the site (Who owns?)
- Tool to take PHP hooks
- Is there a way on the current server to log in and get command line access (Jason to set up or run)
- Maybe Word Press? Or Mambo? (Shane)
[edit] Beautification
- We need to find someone to do beuatification, so will issue a call to the IGDA
- Request for Design Volunteerism
- Skills: Usability, Interface, Form design, Site architecture
- (Nichol to write and send to Jason. Shane to send specs to Nichol next week)
- Worse case – Use open source
[edit] Usability
- Have Ramon’s process chart but also need the hierarchy of the pages
- Ask Ramon if he has time to map this out (Nichol – will let him know Jason will help out)
[edit] Database Query into IGDA
- Create framework for DB to hook into IGDA (Austin)
- Actual DB hook implementation (Jason)
[edit] Methodology for Upload Subversion to Server (Shane/Austin)
- Great automated ways to do that but not cross-platform
- Can add a web front end that accepts a click update
- Little shell script that lives on subversion version and will log into IGDA DB to allow servers to communicate
[edit] Web Search (Brett)
- In-process, he’s working on it
- File upload is hooked into speakers home page, allows you to upload and download
[edit] Log-In Framework (Austin)
- Will be using sessions to store
[edit] Overall Timeline
- Given needed steps: i.e. Page mapping, CMS, Coding, Agree with IDGA DB, Design
- End of October – Site completely ready
- Mid October – Soft Launch to Industry
- November – Public Launch
