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What’s Next?: Women in Games – VGXPO Games Summit

www.vgxpo.com
Sunday, November 23
1:45 pm to 2:45 pm
Hosted by IGDA Women in Games Special Interest Group

How has the game industry evolved in the last 5 years in terms of women on the job and women playing games? What we should expect over the next 5-10 years for women in the workplace and the marketplace? While women continue be a slim minority in the game industry workplace, the player populace is demonstrating a significant increase in female players. This session will explore the strides that have been made and the possible challenges ahead.

This panel of esteemed industry experts takes a close look at what women have accomplished in games and what happens next for female professionals and players alike. We will explore how the games industry has evolved in the last few years in terms of embracing more professional women in games, as well as catering more to the needs and interests of the female game consumer.

Our line-up includes a developer, a gamer, an editorialist and an educator, providing a broad representation of the many roles women fill in games: Gano Haine, Principal, The ONAG Group; Amber Dalton, PMS Clan Leader; Kim Callery, Game Design Program Chair, IADT-Detroit; and Jill Duffy, Editor-in-Chief, GameCareerGuide.com and Senior Contributing Editor, Game Developer. Moderated by Fiona Cherbak, Chair of IGDA Women in Games SIG.

Posted by FionaCherbak on September 29, 2008 - 01:35 PM | Comments (0)

Women in Gaming Party, Friday, October 3 in Los Angeles, co-sponsored by IGDA Women in Games

Angels & Vixens is the brainchild of the founders of GamingAngels and GamerVixens. It’s their mission to bring together women from all aspects of the video game industry to network and have fun! Their party will feature music, giveaways, and more, taking place at the Broadway Bar in historic downtown Los Angeles, after day one of E For All Expo. You can find all details and RSVP here: www.gamervixens.com/party.

Posted by FionaCherbak on September 29, 2008 - 01:27 PM | Comments (0)

She Got Game in Vancouver


Women wooed as gamers and video-game creators.

Not many of Lindsay Stewart's female friends play computer games. Maybe it's an image problem. With media attention focused on the action and war games that make up much of the market, content seems largely aimed at the male consumer.

http://www.straight.com/article-71995/she-got-game

Posted by HeatherKelley on February 23, 2007 - 09:44 AM

Older women are driving the gaming market?

'According to a recent study, a large segment of those purchasing video games are women over the age of 40. They tend to favour casual games and put in more house gaming than many others. But how can they be drawn in to buying more?' - Rayna Anderson

http://biz.gamedaily.com/industry/adwatch/?id=14273

Posted by ChristinaReinards on January 24, 2007 - 01:29 PM

Women in games on games for women

'With the launch of pink handheld gaming devices, Pocket Gamer interviews women in the industry on how they think women can be better attracted to gaming.' - Rayna Anderson

http://www.pocketgamer.co.uk/r/Various/feature.asp?c=1776

Posted by ChristinaReinards on January 24, 2007 - 12:55 PM

Recent Entries
What’s Next?: Women in Games – VGXPO Games Summit
Women in Gaming Party, Friday, October 3 in Los Angeles, co-sponsored by IGDA Women in Games
She Got Game in Vancouver
Older women are driving the gaming market?
Women in games on games for women
Game Industry's 100 Most Influential Women
Game Modding for Girls
Women Lead Mobile Gaming
Upcoming WIGI Event 'The Balancing Act: Game Industry Careers and Quality of Life'
The draw of the Booth Babe