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[Event] AMA #28: Rebecca Cohen-Palacios, UI Artist / Developer, previously at Ubisoft Montreal

Posted By Livio De La Cruz, Monday, May 21, 2018

AMA #28: Rebecca Cohen-Palacios, UI Artist / Developer, previously at Ubisoft Montreal

Rebecca is a UI artist and developer for AAA games. Before game development, she was a web designer! She's worked on games like Assassins Creed and Shape Up. Rebecca is also the co-founder of Pixelles (women-in-games nonprofit), co-organizer of GameLoop Montreal (games unconference), and has a weakness for all kinds of potato chips. Follow Rabecca on Twitter.

"Ask me about UI art + dev, switching from web to games, starting grassroots organizations from nothing and advocacy + diversity work! ( Je parle français aussi )"

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the "Event Channels" category.

Date & Time: Sunday, May 20th at 3:00pm PST, and the event will last for one hour.

Time converter at

What is an AMA?

AMA stands for "Ask Me Anything." It's a format for hosting online discussions, where the audience asks questions of the guest speaker during a set amount of time. The format became popular on Reddit, but we hold our AMAs on our community Discord server.

To participate in an AMA, simply log into our server during the scheduled time and post questions under the #ask-me-anything channel. If the speaker has agreed to do a voice chat, we'll also ask you to join the 🔊AMA-Voice voice-chat channel. If you know you can't be online for a particular AMA, feel free to post your question on the channel during the days leading up to the event.

We try to schedule each AMA during different times of the day in order to accommodate for different timezones. So if one AMA is scheduled at an inconvenient time, the next one might be scheduled at a better time for you.

Would you like speak to students about your games career? Click here to sign up!

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