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PRACTICE Conference
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PRACTICE Conference

PRACTICE is designed for a high-level exchange of ideas among professional game designers. IGDA Members can save $50!

11/15/2013 to 11/17/2013
When: 11/15/2013
Where: New York City, New York 
United States

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PRACTICE is a conference designed for the high-level exchange of ideas among professional game designers. Game design is a complex multi-threaded discipline, and PRACTICE is a unique opportunity to understand and refine what we do when we design games.

IGDA Members can save $50 on registration! Simply purchase an IGDA ticket then email proof of your membership to

Each year PRACTICE features presentations from a variety of expert and accomplished game designers. Speakers and panels focus on design challenges and solutions in a wide range of games, from AAA videogames to collectable card games, to indie experiments to military simulations.

Speakers this year include the lead designer of Double Fine’s Massive Chalice, Brad Muir; Rob Daviau, creator of the radical boardgame design RISK:Legacy; narrative game guru Emily Short; Civ III and IV industry veteran Soren Johnson; Walking Dead lead designers Sean Vanaman and Jake Rodkin; indie design superstars Michael Brough and Keith Burgun; and Susanna Liu from the NYC hip-hop dance battle scene.

Learn more and register today!

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