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IGDA Webinar: Game Design with Oscar Clark
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IGDA Webinar: Game Design with Oscar Clark

Each Wednesday, the IGDA hosts webinars on various topics of interest to our members and others in the video game industry.

When: 10/15/2014
0900 PT/1200 ET/1600 GMT

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Game Design

Join host Chris 'Wombat' Crowell for a session with Oscar Clark, Everyplay Evangelist for Unity and Author of Games As A Service. Oscar will take a look at the Player and how their heroes journey affects every aspect of the game from the initial 'Call To Adventure' when they first Discover your game, through the Trials where they Learn how your game suits their needs and lifestyle enough to become something they are truly engaged with. But being Engaged is only the start of the second Act as they prepare to face the Ultimate Challenge and the inevitable return home (Churning). Rather than thinking of players being a specific type with static needs we aim to demonstrate that players themselves evolve and by responding to those changes we can build longer term, more sustainable experiences. This will be a tall story filled with conflict and adventure and its one which we ask our players to embark on every time we develop a game.

Join This Webinar To Learn More About:

  • Applying the Heroes Journey To The Player Engagement
  • Player LifeCycle - Discovery, Learning, Engaging then Churning
  • Balancing Rewards and 'Unfinished Business'
  • How The Real-World Affects Engagement
  • Creating Persistent Player Narratives

Register now:



Each Wednesday, the IGDA hosts webinars on various topics of interest to our members and others in the game industry.

The monthly schedule of topics is as follows:

  • 1st Wednesday: Business & Legal
  • 2nd Wednesday: Artificial Intelligence
  • 3rd Wednesday: Game Design
  • 4th Wednesday: Leadership & Production
  • 5th Wednesday: Open Call

Time: 0900 PT/1200 ET/1600 UTC.

See for scheduled content and information on registering!

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