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IGDA Board of Directors Election - 2016
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The next election for the IGDA Board of Directors will begin on 18 January 2016 with new directors taking office on 1 April 2016.

There will be two seats up for election this year. View the IGDA Election Policies and Procedures Manual (PDF, 389KB) for complete details on the IGDA election process.

Board members whose terms extend beyond April 2016 consist of the following individuals: Justin Berenbaum (2017), Jon Grande (2017), Anne Toole (2017), Dr. Farhad Javidi (2018), and Trent Oster (2018).

2016 IGDA Board of Directors Election Schedule:

  • 9 November 2015: Begin call for nominations.
  • 2 December: End call for nominations; all nominations must be received by this date.
    All voting eligible members of record as of this date may vote.
  • 3 - 8 December: All submitted candidates are reviewed by the Executive Director to confirm they meet the requirements.
  • 9 December: The Nomination Committee begins review process of candidates to recommend final slate.
  • 6 January 2016: Final recommended slate provided to the Board by the Nomination committee for ratification.
  • 14 January: Board meets and approves final slate of candidates to present to membership for voting.
  • 18 January: Election announced. Voting open. Election materials are emailed to all voting eligible members on record.
  • 18 January - 29 February: Voting period.
  • 29 February: End of voting; e-ballots are counted.
  • 3 March: Board meets and either certifies election results or appoints directors if quorum is not met.
  • 7 March: Election results are announced and Board orientation of new members begins.
  • 1 April: Newly elected Directors take their seats.

All members eligible to vote will receive an email with voting instructions starting 18 January 2016. Please note: student members are not eligible to vote.

To request the nomination package, or if you have any questions, please contact Kate Edwards, Executive Director, at kate -AT- igda -DOT- org. If you believe you are a voting eligible member and did not receive ballot information to the primary email address on your IGDA account, please contact ops -AT- igda -DOT- org.





Candidate Information (in alphabetical order by last name)

Lucy Morris
I firmly believe one of the best aspects of our industry currently is the rapid globalisation and proliferation of sharing between us. While this is already a cemented practice in some areas where IGDA is more established – for instance, North America – I believe that the IGDA has great potential to connect and foster a safe, constructive network between younger and emerging entities. Encouraging these networks not only provides emerging developer communities with international resources and opportunities (such as IGDA Scholars and SIGs), but also assists with promoting local developers and highlighting success stories.

I’ve had a range of experience, including working in AAA, as an indie game developer, and as a tertiary games educator at a world-leading design school in Auckland, NZ. Alongside industry pursuits, I’ve thoroughly enjoyed helping build large, supportive communities from scratch, from the German Nordrhein-Westfalen area to establishing the umbrella chapter of IGDA NZ earlier this year.

I’m running for the board because I believe I have the experience and knowledge to help facilitate connecting IGDA with emerging communities, their developers, and their students. With your support, I would love to work passionately towards the following goals:

  • Encourage engagement: To advocate for smaller developers and emerging communities so that they may better integrate with the international network and benefit from the opportunities and knowledgebase therein. This also includes fostering active engagement with chapters globally and exploring ways in which we can expand and improve our collaboration as an international organisation.
  • Promote meaningful interaction: As a chapter leader of a newly established area, I’ve often been asked the benefits of joining. While IGDA is making headway on a mammoth mission, I believe there’s a lot more we could be doing to help support meaningful interaction on a regional and chapter level – such as providing templates or resources for events (such as Safe Space Policies) and aiding better communication between nearby regions.
  • Poise the next generation for success: Being a tertiary games lecturer, I’m constantly inspired and overwhelmed by the amount of talent shown by students worldwide. I believe making a better engagement initiative for current students would be an excellent project, whether it’s pairing up with mentors in the industry or starting up a nexus for them to communicate. I’m very passionate about preparing our students better to join the global games workforce, and connect with the international community for the benefit of all.

IGDA Credits:

  • Member of IGDA since 2013
  • Chair of IGDA New Zealand since 2015
  • Executive Committee Member for Global Game Jam
  • Member of Women in Games and Romance & Sexuality SIGs


Vesa Raudasoja
Ten years ago my first IGDA event changed my life, as I instantly saw the positive effects of people and companies coming together in the spirit of cooperation. I knew I wanted to be involved in this process, and so I did: I worked for years as an active organizer planning almost a hundred IGDA events with up to a thousand participants, co-founded IGDA Finland – the world's first independent chapter – and became a board member of my chapter, which has grown into the world's largest with over 1100 members. Our board has worked to found an additional eight active IGDA hubs in Finland and we’ve helped these smaller groups grow. Communication has been key, between our local hubs as well as with other IGDA communities on six continents. I’m also a co-founder of the Finnish Game Jam association where we have done award-winning work for the past four years. For my decade of work in the industry IGDA Finland awarded me the Lifetime Achievement Award in 2015.

In my years at IGDA we have seen Finland's game industry grow from a few small indie studios to almost 300. In Helsinki area alone we have over a hundred game studios and I’ve been proud to see our work at IGDA regularly bring those companies together to foster growth, success, and creativity. The booming success of the industry in Finland is an example of what we can achieve when we help bring talented and driven people together.

Now I’m ready to help replicate this success worldwide. I’ve seen amazing and innovative projects and people who deserve recognition in every corner of the map. These people and projects can achieve more success by being connected to potential partners around the world. IGDA can foster this cooperation like no other organization can. Though I’ve worked in the game industry for years, from indie mobile to AAA console productions, it has been through my work in fostering industry cooperation that made my mark on the industry. I’m ready to continue that work globally, and my years of proven, large-scale IGDA organizational experience makes me uniquely qualified to serve on the board.

The I in IGDA stands for international and it’s my mission to strengthen those international bonds and unite the chapters all over the world.

Vote for me and give me the opportunity to make that mission a reality!

IGDA Credits:

  • Joined 2006
  • Volunteer, IGDA Finland 2006-2008
  • Coordinator, IGDA Finland 2008-2014
  • Co-Founder of IGDA Finland Association 2012
  • Board Member, IGDA Finland 2012-2015
  • Lead Coordinator, IGDA Finland 2014-2015
  • IGDA Volunteer, GDC San Francisco 2015
  • IGDA Finland Lifetime Achievement Award 2015


Melody Schaeffer
This statement isn’t so much about me. It’s about helping and growing communities. It is something I believe in and continue to do. The game community from all levels, still needs a helping hand from time to time. Growth within our organization and more outreach is one of them. I do that on a daily basis to the best of my abilities in making those connections happen. Our goals if elected:

  • Growth in Numbers: More outreach to increase membership.
  • Employment Support: Professionals within all levels at time, struggle to get back in the game again. Many do feel their needs to be more resources and I want to make that happen.
  • Connecting with Education: Helping local students and graduates help break into the industry, by holding a special student focus meeting at the same institutions.
  • Listening: Listen from those communities and assess in a solution.
  • Now: I am continuing to volunteer my time to optimize and to enhance the technology side for the main organization.

Elected or Not, I still will continue to do my part in volunteering my time and having fun meeting new people and making those connections. As a Board Member these and more is what I will be bring to you all. I want to “GET IT DONE”.

My background and love had been in this, very industry. I consider it to be a family, and continue to have that family strong. Currently, I am the Chair for the IGDA Silicon Valley Chapter, an ongoing IGDA Member, IGDA Volunteer, and the IT consultant for the organization. I had worked with companies in the industry, such as Crystal Dynamics, Majesco Entertainment, and Seismic Studios within my professional career.

IGDA Credits:

  • Chair, IGDA Silicon Valley Chapter 2014 – currently
  • Volunteer, IGDA IT Consultant 2015 – currently
  • Volunteer, IGDA at GDC 2012-2016
  • Volunteer, IGDA IGDA Leadership Forum Volunteers 2010-2011, 2015
  • Director, IGDA Silicon Valley Chapter 2009-2013
  • RECOGNITION LETTER from US Congress Woman Ileana Ros-Lehtinen, 18th District of Florida
  • Recipient PITERRE AWARD from ASPIRA [Non-Profit state of Florida, Volunteer, Latin community]


Cat Wendt
My name is Cat Wendt, and I have been working in and around games since 2008.

Prior to my time in games, I worked and volunteered for several non-profit and public institutions. Those experiences included serving as regional communications coordinator for the National Association of College and University Residence Halls (recruitment, outreach, and educational development for Montana, Idaho, and Alberta), working at the University of California – Los Angeles (program manager), and acting as assistant wellness director for the Associated Students of Montana State University in Bozeman (helping run operations and promotions for a safe ride home program and Red Cross blood drives).

Having been deeply involved with the IGDA for several years, I am intimately aware of both its strengths and weaknesses. I want the opportunity to apply my experience and insight at the board level to broaden the impact of our efforts as an organization and to plan for our future.

I dove into the IGDA ecosystem head first. Within a few months of discovering the organization, I joined as a member and volunteered more than 80 hours to pull together a project that wasn’t even certain to get traction outside of a small committee. Many years, thousands of hours, and several major projects later, and the IGDA has become so much more to me than the mission statement that originally drew me in. It’s an amazing group of diverse, talented, and passionate people, with the shared goal of making the industry a better place. I’ve seen it go through a lot churn, a lot of change, plenty of tough times, and also substantial growth. What keeps me passionate through it all? The incredible people I have had the honor to work alongside. More than anything, the IGDA is its people. I often say that discovering the game development community was like finding my people -- and the people of the IGDA are an integral part of that sense of belonging.

I’m asking for your vote so that I can have the opportunity to apply both my non-profit experience and institutional knowledge to serve our members to the best of my ability. My focus will be on collaboration, increased reach, and long term planning.

Regardless of whether you support me or another candidate, please vote and make your voice heard! Your participation is a key part of making the IGDA great.

Thank you for your consideration.

IGDA Credits:

  • Women in Games SIG, Co-Chair, 2010-Present
  • IGDA Foundation Intel Scholars/Women in Game Ambassadors Program Leader, 2015-Present
  • IGDA Marketing & Communications Committee Member
  • IGDA QA SIG, Community Manager, 2009-2014
  • IGDA Writers SIG, Member & Graphic Designer, 2009-Present
  • IGDA Sacramento, Speaker, October 2015
  • IGDA Lifetime Member (member since 2009)





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